AI Insights · Timothy · July 2022
Top 5 Puzzle Games Performance in Romania: Q2 2022
Explore the performance of the top 5 puzzle games in Romania during Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends for the top 5 puzzle games on a unified platform in Romania. Here, we delve into the weekly downloads, revenue, and active users for these popular games. All data is sourced from Sensor Tower, where more insights can be found.
June’s Journey: Hidden Objects from wooga experienced fluctuations in weekly revenue, peaking at approximately $4.8K in early May and ending the quarter at around $3.9K. Weekly downloads hovered around 1.2K to 1.5K, with a notable peak at 1.5K in early June. Active users remained relatively stable, averaging around 13.4K to 14.4K throughout the quarter.
Angry Birds 2 by Rovio Entertainment Oyj showed a rise in weekly revenue in early May, reaching up to $3.4K, but saw a decline towards the end of June to approximately $1.3K. Weekly downloads saw a peak of 3.8K in late March, gradually decreasing to around 2.4K by the end of June. Active users started at nearly 26.8K in late March but dropped to around 21.7K by the end of the quarter.
Manor Matters from Playrix recorded its highest weekly revenue in early April at about $1.4K, tapering off to around $818 by the end of June. Downloads had a significant spike in late April at 2.1K but fell to about 659 by the end of June. Active users saw a peak of 27.9K in late April, decreasing to around 22.3K by the end of the quarter.
Bubble Witch 3 Saga by King saw steady weekly revenue, peaking at approximately $683 in mid-April and ending at around $446 at the end of June. Downloads peaked in late March at 1.9K but dropped to about 528 by the end of June. Active users started at around 10.6K in late March, declining to roughly 6.4K by the end of June.
Bubble Shooter: Pop & Blast from Ilyon Dynamics Ltd. experienced a gradual increase in weekly revenue, peaking at approximately $521 in early May and ending the quarter at around $498. Weekly downloads remained relatively stable, averaging between 700 and 900. Active users held steady, ranging from about 24.5K in late March to around 19.9K by the end of June.
For more detailed insights and data, visit Sensor Tower.